DISQO:2025年游戏内广告-解锁多元化和敬业的受众报告(英文版).pdf |
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DISQO surveyed 3,323 US Adults (18+) from our firstparty, identity-based audience from October 30 to November 15, 2024. People who game represented 79% (n=2,568) of respondents. The data informing the report was balanced on age, sex, and income and weighted to represent the US population. More than 28 million people have opted in to share their brand experiences with DISQO, empowering clients to cultivate deep insights about their target audiences and to perform objective, holistic measuremen
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