- 在线播放
- 分集下载
- Introducing Project Tango Area Learning
- VR at Google
- Daydream Labs: Lessons Learned from VR Prototyping
- Project Tango Developer Panel
- Monetization and Distribution on Daydream
- VR Distortion Correction Using Vertex Displacement for Cardboard Apps - Google I
- Designing & Developing for the Daydream Controller
- VR & Cinema
- What's New with Project Tango
- VR Design Process
- 6 Degrees of Freedom Gaming in Android with Project Tango
- Designing for Daydream
- Live coding: Make a virtual reality game
- Enhancing Applications and Websites with Embeddable VR Views
- VR in the Classroom: Early lessons learned from Google Expeditions - Google I/O
- Engineering cinematic experiences in VR
- Spatial Audio and Immersion - VR’s Second Sense
- Building High Performance Daydream Apps
VR at Google I/O 2016的相关介绍
教程列表:
Introducing Project Tango Area Learning - Google I/O 2016
VR at Google - Google I/O 2016
Daydream Labs: Lessons Learned from VR Prototyping - Google I/O 2016
Project Tango Developer Panel - Google I/O 2016
Monetization and Distribution on Daydream - Google I/O 2016
VR Distortion Correction Using Vertex Displacement for Cardboard Apps - Google I
Designing & Developing for the Daydream Controller - Google I/O 2016
VR & Cinema - Google I/O 2016
What's New with Project Tango - Google I/O 2016
VR Design Process - Google I/O 2016
6 Degrees of Freedom Gaming in Android with Project Tango - Google I/O 2016
Designing for Daydream - Google I/O 2016
Live coding: Make a virtual reality game - Google I/O 2016
Enhancing Applications and Websites with Embeddable VR Views - Google I/O 2016
VR in the Classroom: Early lessons learned from Google Expeditions - Google I/O
Engineering cinematic experiences in VR - Google I/O 2016
Spatial Audio and Immersion - VR’s Second Sense - Google I/O 2016
Building High Performance Daydream Apps - Google I/O 2016