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  • KEYNOTE: Talent
  • TALK: How to Be Relevant in Twenty Years
  • PANEL: What Makes Great Product Design?
  • TALK: Urban Icons
  • PANEL: Prototyping 2015
  • TALK: Inscriptions in Stone
  • TALK: Staying Nimble
  • TALK: An Animator's Quest to Make a Mobile Game
  • TALK: The Interface
  • KEYNOTE: Keller Easterling and Geoff Manaugh in Conversation
  • Highlights
  • Venue Timelapse
  • KEYNOTE: Keller Easterling and Geoff Manaugh in Conversation
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