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欧洲创新与技术研究院:2024年欧洲游戏产业现状及潜力全面释放路径研究报告(英文版)

发布者:wx****31
2025-09-15
5 MB 60 页
游戏
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欧洲创新与技术研究院:2024年欧洲游戏产业现状及潜力全面释放路径研究报告(英文版).pdf
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What? As a forerunner of digital industries, the game industry is going through never-ending waves of technological, business and artistic disruptions., The industry has the technical, business and artistic capacity to address the challenges and changes caused by these disruptions. To keep the technological forerunner advantage in the EU, support structures are needed to mainstream information on new opportunities (e.g. building and using AI) and support European SMEs in building novel tools


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