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GPMsummit:2025年全球游戏发行与营销行业研究报告(英文版)

发布者:wx****94
2025-09-12
7 MB 46 页
游戏
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GPMsummit:2025年全球游戏发行与营销行业研究报告(英文版).pdf
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The global game publishing market is expected toincrease from us$117.4 billion in 2025 to Us$150.5billion by 2030, at a modest CAGR of 5.1%. Thegaming industry which has enjoyed exponentialgrowth over the last two decades, especially duringthe pandemic, now finds itself at a crossroads.The return of gamers to schools and offices in thepost-pandemic era, rising interest rates, high costs,market saturation, and the failure of a few high-profile games, are some of the factors responsiblefor this


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