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- The next wave of immersive computing (Innovation track)
- Mobile machine intelligence: today & tomorrow (Plenary)
- Account for the Irrational presented by Irrational Labs - Playtime San Francisco
- Use behavioral design to increase app engagement (Apps track - Playtime EMEA 201
- Spot the trends in mobile games - Playtime San Francisco 2017
- Playtime keynote (Plenary)
- Impactful research methods to supercharge your app or game (Innovation track - P
- Self driving apps: using machine learning and AI in your apps - Playtime San Fra
- Identifying anti-patterns in game data (Games track)
- Derisk your game launch (Games track)
- Building with empathy - Playtime San Francisco 2017
- Quality over quantity: why quality matters (Apps track)
- Designing the future of our dreams (Innovation track)
- The reality of virtual reality - Playtime San Francisco 2017
- The reality of virtual reality (Innovation track)
- Building apps for the Google Assistant (Innovation track)
- Use machine learning & artificial intelligence in your apps (Innovation track -
- Playing with games lifetime value (Games track)
- There's a little competitor in all of us (Games track)
- Translating Japanese LiveOps into lessons for Western markets (Games track - Pla
- A (YouTube) video is worth more than a thousand words (Games track - Playtime EM
- Hyper growth of mobile gaming on YouTube - Playtime San Francisco 2017
- Outsmarting subscriptions: solutions to common challenges (Apps track - Playtime
- Manage your CEO: how to avoid opinion-based product prioritization (Apps track -
- Mind the generational technology gap (Apps track)
- Increasing conversions & growing engagement instant-ly (Apps track - Playtime EM
- Driving conversions on Android apps (Apps track)
- What’s new at Google - Playtime San Francisco 2017
Google Playtime 2017的相关介绍
教程列表:
The next wave of immersive computing (Innovation track - Playtime EMEA 2017)
Mobile machine intelligence: today & tomorrow (Plenary - Playtime EMEA 2017)
Account for the Irrational presented by Irrational Labs - Playtime San Francisco
Use behavioral design to increase app engagement (Apps track - Playtime EMEA 201
Spot the trends in mobile games - Playtime San Francisco 2017
Playtime keynote (Plenary - Playtime EMEA 2017)
Impactful research methods to supercharge your app or game (Innovation track - P
Self driving apps: using machine learning and AI in your apps - Playtime San Fra
Identifying anti-patterns in game data (Games track - Playtime EMEA 2017)
Derisk your game launch (Games track - Playtime EMEA 2017)
Building with empathy - Playtime San Francisco 2017
Quality over quantity: why quality matters (Apps track - Playtime EMEA 2017)
Designing the future of our dreams (Innovation track - Playtime EMEA 2017)
The reality of virtual reality - Playtime San Francisco 2017
The reality of virtual reality (Innovation track - Playtime EMEA 2017)
Building apps for the Google Assistant (Innovation track - Playtime EMEA 2017)
Use machine learning & artificial intelligence in your apps (Innovation track -
Playing with games lifetime value (Games track - Playtime EMEA 2017)
There's a little competitor in all of us (Games track - Playtime EMEA 2017)
Translating Japanese LiveOps into lessons for Western markets (Games track - Pla
A (YouTube) video is worth more than a thousand words (Games track - Playtime EM
Hyper growth of mobile gaming on YouTube - Playtime San Francisco 2017
Outsmarting subscriptions: solutions to common challenges (Apps track - Playtime
Manage your CEO: how to avoid opinion-based product prioritization (Apps track -
Mind the generational technology gap (Apps track - Playtime EMEA 2017)
Increasing conversions & growing engagement instant-ly (Apps track - Playtime EM
Driving conversions on Android apps (Apps track - Playtime EMEA 2017)
What’s new at Google - Playtime San Francisco 2017